Tuesday, 13 November 2012

Plotting

Today I'm trying to get the mechanics nailed down further; I've decided to use colours as a baseline to work from, and have thought up some types of function boxes and how they'll work/interact;

First problem was choosing types of colours; I actually had to read more here and here




Functions:

  • Desaturate: Colour to white
  • Hue add: white to (prev set) colour
  • Join: multiple to one (same colour)
  • Split: one to multiple (same colour)
  • Prism: white to six colours
  • Primary Split: white to RGB
  • Primary Mix: mix two primary for secondary eg R+G = Y;
  • Prism mix: mix all six colours to white.
  • Possible Hue "shift": every input above central input cycles colour once one way, and every one added below cycles one the other ?
Anyway, a lot of them I already planned and/or thought about, However, I also made a display list, trying to decide what I need to display on the function boxes in order for the player to know what they are, what to do and how they work better (minus tutorials). This is mainly because I'm planning to model the function boxes soon, and will hep me know what I have to include in the design.

Things need to display:

On Function boxes:
  • The function type (icon or name)
  • Colour of each input needed (s)
  • Whether current input is correct
  • expected Colour of output(s)
  • Whether output(s) are on.

On Wires/Plugs:
Possible that wires might need to be colour coded

That is all.

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