I spent some of today working on my dissertation ,after fixing some bugs on the new wire objects I realised that all of the floppy wires everywhere made the game just as confusing as when they were not in, However, Chris pointed out that the main problem was that the unlinked wires were draping everywhere and making it confusing, I added in some code to disable the wire unless it was being dragged or was already linked and this seemed to fix it very well.
Additionally I fixed the scrolling to make it easier to use. Now the player can scroll by moving the mouse around then the middle mouse button is pressed down. eventually I think it would be nice to add in different cursors to symbolise the current actions you are taking, but for now I am quite happy with what I have come up with.
Oh, I also played around with what areas of the models are colour coded to make it easier to see, and found a small bug where the plug turns black when you place it on an "any" socket in the process. So I'll have to fix that soon. apart from that, I will try tutorial next I think - I will try not to put off unity's GUI's any longer.
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